Themes: Category, location, time, alphabetic, and continuum. There is also card sorting and chunking. Those are pretty basic and are mostly just a method of simple divisions. The heirarchies included are hub and spoke and the more complex. Hub and spoke is mostly defined by the middle going out method. The more complex are used sub divisions of a key idea. This is how most webs form. As the idea develops from a linear motion it develops into a web that is more complex. Wireframes really define the start of this organization and development. They are the main precursor to web development and information architecture.
We then move into some of the layout formations like eye tracking. Eye tracking simply defines the way the eye moves across the page. There are a couple methods of eye tracking that explain the different ways the eye scans from left to right or up and down. This relates to the way information architecture is set up. The information architecture is difficult to lay out due to many different reasons. Whether it is perspective, politics, or ambiguity there are many areas that cause info architecture to present problems for site developers. This is why hierarchy is important. The top down method of hierarchy is important because it is allows the readers eye movement to fit in with the architecture. It can be broad or shallow but it is important to specify one style or another.

It would've been nice to see the 2 readings a little more delineated here, but overall you hit all the main points and describe the structures quite well. Thanks.
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